Graduated in the UK, 6 years of experience with Unreal Engine, specialised in VR (Oculus Rift, HTC Vive and Gear VR) and mobile apps
For the past 3 years I have been in Game Development Industry to develop content for Virtual reality. I have developed games and some Virtual experiences of real world places using Photogrammetry. In addition to this, I have also done extensive research on 3D model Optimization, Volumetric Meshes and Cinematics.
After my Engineering, I started my career doing photogrammetry of real world models, learned 3D modeling and PBR texturing to fix these models and their textures and, finally, learned optimization and game programming to bring them into game engine and interact with them.
I have mostly worked in Unity and can do any work related to...
I'm a technology enthusiast eager to learn new skills and willing to propose innovative solutions. For more than 5 years I've been designing and developing interactive applications with a high level of UX, using state of the art technologies and frameworks.
2020欧洲杯在线直播 Thanks to my experience in the academia, I consider teaching, learning and presenting results as a core part of my professional life.
I'm Rahul, I have developed and delivered large projects to companies on 2D ,3D & VR
My expertise lies in Blueprint, C++ scripting, Level Design,UI, in unreal engine.
My work includes interaction with Oculus ,generic 3d games, house visualizations, factory walkthrough, web & mobile games.
Few of my works :
Interactive & live 3D Standard Operating Procedure:
An interactive program designed based on the standard operating procedure of the machine, which assists assembler with a video feed rather than reading through the lengthy operating procedure of what particular action needs to be performed with time based log.
Hands on Training...
2020欧洲杯在线直播 With an extensive background in the Games Industry, digital art and a background in traditional painting & drawing, such skills allows for a natural transition into a multitude of digital artistic areas from 3D modeling for games, products, architecture and more. I've worked on and shipped major video game titles for Nintendo as well as VR projects for other established companies. My passion for 3D modeling, texturing & design can only be matched by my passion for traditional art.
Unity3D developer with experience in developing games and experiences for most major VR/AR/MR platforms including HTC Vive, Oculus Rift, Oculus Quest, Oculus GO, Windows Mixed Reality, Microsoft Hololens, Gear VR, Google Daydream, iOS and Android. Experienced in many SDKs including SteamVR, ARKit, ARCore, Vuforia. I pride myself on being reliable, prompt, and having great communication. Feel free to reach out!
Expert iOS Developer (iPhone iPad Objective C Swift)
★★★★★ 100% Job Success Score
★★★★★ 5.0 Stars Feedback Score
★★★★★ Top Rated on Upwork
I'm iOS/ObjC/Unity3d/ developer with 4+ years of experience in iOS app development, creating native apps, games, bug fixing existing apps and collaborating on major projects. I am a dedicated, reliable full time freelance developer.
I have been programming for 4 years in the following technologies:
Contact me for any iOS projects or problems you need help with.
2020欧洲杯在线直播 I am keen to build long term relationships with a few good...
Unity3D Developer with 4 years experience in Unity3d development.
Common experience – 3.5 years.
Augmented reality and OpenCV - 2 years.
Desktop Apps - 2 years
Networks apps and Cryptography - 1.5 years
Quick-learner with the solid working ethics. Always focused on the end result.
Target mobile platforms: Android, iOS, Windows.
Development Tools: Xcode, Unity3d, Visual Studio, QTCreator
Frameworks/Libraries: .NET, Soomla SDK, Google Analytics/Flurry/Game Analytics, Unity Plugins, Facebook SDK, Google Play Services, Admob SDK/Appodeal SDK,...
I am Unity3D developer and 3D modeller. This is my hobby, work and way of life.
I participated in game development projects on mobile, PC platforms, VR projects for PS4 and Oculus Rift. I have developed full games, simple models and scripts for all these platforms. In my Unity3D projects i use C# programming language. In my portfolio you can see
optimized for Mobile platform games with high performance made by me.
Also i like to create different 3D models. Especially good I create a low-poly models for game dev which you can add in your project and use it with good game performance.
I can create model with good topology and make UVW...
Enthusiastic VR developer who specializes on working with HTC Vive, Oculus Go/Quest, 360 media and Unity Engine. I'm goal-oriented and efficient.
Love to try the latest technologies in VR experiences. However, it doesn't influence my ability to produce an efficient and high quality product.
I have experience creating projects both solo or as a team.
- Unity development [ Oculus, HTC Vive, ARKit ]
- 3d-modeling [ Blender ]
- Texturing [ Substance Painter and other ]
I am Full Stack developer having expertise in Laravel, Codeigniter, Ruby on Rails, Angular JS, React JS, Jquery, Bootstrap
I am Top Rated on upwork since last 2 years and around. I am remain available almost 18 Hours online to handle communications.
I'm CG artist that have over 4 years of experience in the 3D area. My opportunities include game and production models for various real-time engines and visualization.
I consider myself as a responsible person. I try to take advantage of time and deliver a high-quality product to my client.
As an expert in Autodesk Maya and ZBrush I prefer this soft in my work. Substance painter, Adobe Suite, 3DS Max and HuodiniFX are also highly used as well as some other auxiliary programs.
The services I offer include:
✔3d Modeling (character, weapons, props design and modeling).
✔Rendering, lightning and visualisation.
✔UV mapping and...
2020欧洲杯在线直播 Educated game artist with 2 years experience of freelance 3d work. I'm a 3D generalist, whichs means that i am able to manage the complete production pipeline, modelling from concept, highpoly lowpoly, baking texture maps, texturing in whatever style is required, rigging, skinning and animating the modell. I'm also familiar with the game engines Unreal 4 and Unity 2018 and writing code in C#
Namaste, I'm Jatin and I focused solely on Virtual, Augmented and Mixed Reality. I graduated with a specialty in computer science. I have really good experience not only in leading a development team involved in several VR and AR projects but also in acting as a primary point of contact for international customers. I combine technical knowledge and experience with a deep understanding of the business needs of our customers.
I focused solely on Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR). The company designs and creates fully immersive VR applications for HTC VIVE, Oculus, Samsung Gear VR, Google Cardboard and many...
I'm Virtual reality/augmented reality and multitouch developer.
Have skills in Kinect, Orbbec Persee, Oculus Rift/Gear VR/HTC Vive, Leap Motion programming.
Did a LOTS interactive projects (kiosks, large installations, ipad and other tablets apps).
Have a great expierence in VR and AR programming for PC and mobiles
Very good expierence in videostreaming development. WebRTC, HLS, DASH, h264, HEVC encoding/decoding. Custom Wowza modules, ffmped development etc..
Working in Unity3D, can program in c# and c++
Worked few years fulltime, now i'm back to freelance :)
Hi! My name is Peter Bickhofe.
I live in cologne and i work as a freelance art director and game developer. Since i start working in the creative field, i like new and challenging projects.This brought me in the past into serveral game related projects.
I did classic design jobs and i like illustration and good typographgy. Beside that i developed my skills for coding my own games and projects to create full projects all by myself. From websites to flashgames and stand alone Unity based apps and games written in C#.
2020欧洲杯在线直播 As a gerneralist i've learned all skills i need to do functional prototypes starting from the basic idea, first sketches...
I apply a comprehensive set of skills to solve problems in the fields of structural and thermal analysis, electronics design and software development (including virtual reality). My areas of expertise include mechanical design, linear and non-linear structural and thermal finite element analysis, PCB design, layout & manufacture, FPGA core development (VHDL) and C++, Cuda and Matlab software development. I combine the ability to perform detailed analyses with a talent in communicating results in a clear, concise manner.
I use: Solidworks Simulation, Altium Designer, Xilinx ISE & Platform Studio, Microsoft Visual Studio 2013, Matlab...
My objective it to become irreversibly obsessed with the challenges of a new organization, that allows me the opportunity to leverage my extensive seasoned industry experience to progressively broaden the scale of my team-building and leadership talents, affording me a repeat opportunity to build and operate to extreme effectiveness, a team of highly successful elite engineers, delivering market pulverizing high-visibility products to our customers, while providing the perfect compliment to the greater organization in need of a proven, talented, and passionate senior technical leader with exceptional business acumen.
My project count is...
Greetings! My name is Andre Smith and I'm a expert in VR/AR development. I would love to have the opportunity to discuss your project with you.
To complete your initial project I would review your existing assets and construct them into a template that all additional projects can follow. This includes objects, textures, 3d Models, scripts, audio clips and more.
Are you ok with the VR simulation being created and developed by me, or do you prefer to use a different unity developer? Also, will you be requiring custom development scripts, texture assets, 3d models and other SDK's in the project?
2020欧洲杯在线直播 I have 3 years of development experience...
Specialize in experiential design, virtual reality, 3D modeling and rendering. I work with agencies with over one thousand employees to lone wolf agencies. My unique background in architecture and marketing gives me the expertise to help design and render environments that not only elicit an emotional response but also are architecturally and financially feasible.
I constantly focus on deadlines, attention to detail and professionalism. These guiding principles are key to personal relationships with my clients.
2020欧洲杯在线直播 Daniel Whipple has extensive experience designing innovative brand environments using the latest technologies. Daniel holds...
Accomplished, results-oriented, senior-level software developer with 20 years of experience creating video games and leading development teams. Proven ability to build and lead a diverse team of internal developers and external contractors during the production of complex projects while meeting tight deadlines.
Game Development Generalist possessing the skill and ability to bring a game design from concept through to completion, in all facets, and in any capacity. Capable of filling any role in the creation process and has held a variety of positions including team lead, lead programmer, lead artist, lead environment artist, lead...
Experienced software developer and consultant based in Germany.
Will deliver excellent quality code and documentation.
Also a pleasure to help you design and conceptualize your app.
My focus is on Unity3D, Xamarin, and Visual Studio for both Mac and Windows.
Games, apps, virtual reality, or traditional desktop applications -- if it can be done in C#, I can help you do it.
I am an experienced game developer based out of North Carolina. At Insomniac, I was the main UI programmer for Edge Of Nowhere, a game for the Oculus Rift that came out June 6, 2016. I have extensive experience with Unity, C++, Oculus, UI, and the mathematical and analytical foundations behind game development.
Decisive, efficient team approach; outstanding communication skills.
A dedicated and enthusiastic manager, able to motivate teams to perform at their best in providing excellent service and developing ongoing, profitable client relationships.
An experienced supervisor and trainer; able to explain information clearly, recognize excellence in individuals, and inspire team members to achieve their potential while working toward common goals.
Strong meeting planning and facilitation skills; able to communicate effectively with all organizational levels, build relationships of trust and enlist the participation of team members.
2020欧洲杯在线直播 Highly organized...
Collider Visuals is a CG production studio based in Europe, specialized in VR and real-time rendering.
While working as an architect for several years, i started focusing more and more on architectural visualization. My passion for technology led me to experiment with game engines, and after several successful projects were featured on major archviz sites like Evermotion, i gathered a team of archviz artists and founded Collider Visuals in 2013 (collidervisuals.com)
2020欧洲杯在线直播 In addition to traditional renderings, the Collider Visuals team was one of the first visualization studios to offer real-time rendering services in the form of...
GiantStudio is a excellent game developing firm based in Shanghai, China.
We are a team of elites who have different talents related to the industry and share the same philosophy which is to provide high quality and enjoyable game experience to our customer around world.
2020欧洲杯在线直播 Our projects can be offered on multi platforms such as Game Console, PC and Digital Portable Device. We are also specializing in VR (Virtual Reality) projects development in all types of applications from mind blowing games to as simple as an APP on your mobile device for demonstration.